
It’s that time again! Every four months I participate in Ludumdare, which is a 48 hour game making challenge. You make the whole game from scratch over the weekend, only learning the theme on Saturday morning. I’ll be doing my entry at CB2Bistro with many other Cambridge and UK people.
My goals this time are to make something a little more polished, with title screen, music, sound effects and everything in place. I’m giving myself strict time limits so that I don’t spend too long on graphics, design, or let any one task harm the project. Thankfully my new laptop is much nicer to develop on, so I should be comfortable. Also: No penguins!!!
Here are the tools I’ll be using:
- Engine: Unity, with Monodevelop IDE.
- Libraries: iTween for lerping
- Graphics: Photoshop, 3DSMax
- Audio: SFXR, Garageband, Audacity.
Previous Ludumdare entries:
