’7DRL’ – Seven Day Roguelike challenge
Wednesday, March 14th, 2012
I’m participating in the ’7DRL 2012′ challenge, with my first attempt at a roguelike game. I’ve wanted to try to make a game like this for a while, so the week long challenge is perfect for me to get my feet wet. I had a bit of a slow start, but I now have some level generation working and tile based movement. Going to work on level generator until the end of the day then press on with gameplay.






