Pirouette; a new game by Stephen Lavelle and myself.

A new collaborative game by Stephen Lavelle and myself.

Play free on iPad: http://itunes.apple.com/us/app/pirouette/id486442292?ls=1&mt=8
or on the web (flash): http://ded.increpare.com/~locus/pirouette/

Apple rejected this game at first, and demanded we reclassified it as a book. I find it flattering that Apple’s censors bothered to play it, I hope they enjoyed it!

I’d love to hear what you think about it.

6 Responses to “Pirouette; a new game by Stephen Lavelle and myself.”

  1. Jen Says:

    that was very interesting, but i’d like to know a bit more about the story. like why is he dying, why were the wives dying, why is there no one else in the world? i liked the game though, it was intriguing and the end was very sweet.

  2. Said Says:

    its really dramatic and sad game its like a game that you keep thinking about and asking yourself Why? What? When? i think you did great job with this i’m waiting for more games :)

  3. Brian Posehn Says:

    I thought the presentation was top dogg, but the dialogue was typical indie game pretentiousness. I wish more emphasis was put on comedy.

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  6. jtr Says:

    I really loved that. playing it felt a lot like walking through a strip from A Lesson Is Learned But The Damage Is Irreversible ( http://www.alessonislearned.com/ ), which is high praise from me because I miss that strip every day.

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