Pirouette; a new game by Stephen Lavelle and myself.

A new collaborative game by Stephen Lavelle and myself.
Play free on iPad: http://itunes.apple.com/us/app/pirouette/id486442292?ls=1&mt=8
or on the web (flash): http://ded.increpare.com/~locus/pirouette/
Apple rejected this game at first, and demanded we reclassified it as a book. I find it flattering that Apple’s censors bothered to play it, I hope they enjoyed it!
I’d love to hear what you think about it.







December 13th, 2011 at 4:08 pm
that was very interesting, but i’d like to know a bit more about the story. like why is he dying, why were the wives dying, why is there no one else in the world? i liked the game though, it was intriguing and the end was very sweet.
December 17th, 2011 at 1:58 pm
its really dramatic and sad game its like a game that you keep thinking about and asking yourself Why? What? When? i think you did great job with this i’m waiting for more games
January 28th, 2012 at 12:53 pm
I thought the presentation was top dogg, but the dialogue was typical indie game pretentiousness. I wish more emphasis was put on comedy.
March 26th, 2012 at 2:13 am
[...] ma swoją wersję na iPada. Jak wspomina Hayden Scott-Baron na swoim blogu, Apple na początku odrzuciło grę i zażądało zaklasyfikowania jej jako książki (i w takiej [...]
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