Archive for May, 2011

Say Cheese!

Saturday, May 28th, 2011

Decided to commit the bank holiday (3-day) weekend to working on this project, which was previously on hiatus. It feels great to give it some proper graphics. Hopefully it’ll be in a much better place by the end of Monday.

The most annoying thing about this project is that I’m yet to think of a name! Sometimes game names come quickly, and sometimes they come before the game design! This one has been in name limbo ever since I made a prototype in January. Argh! XD

Do you ever have any trouble thinking of product names?

Messenger is coming

Wednesday, May 18th, 2011

My Ludum Dare project ‘Messenger’ hit a brick wall during Ludum Dare, but I’ve decided to go ahead with it anyway! I don’t have anything ready to show off yet, but it’s being worked on. Watch this space! :)

Messenger problems

Sunday, May 1st, 2011

This really isn’t going great, but I’ll keep stabbing away at it. Having a lot of problems with the character and animation, so I’ll quickly animate the character again. o_o